Today’s blog post is a little bit off topic.
It is game related but not directly connected to anything we are developing here at Rough Sea Games.
I just finished writing an art workshop for the German Game Developer magazine Making Games. You should know that I write these workshops in my spare time, and they are a good opportunity to keep my hand in for styles of game-related art I don’t currently do on a daily basis. This workshop starts a new art ‘Making Of’ series in the magazine, which will show how to create low-poly 3D game characters. In Part One you will see the making of the 2D character design which a later 3D model will be based on.
By clicking the image to the right you can see a bigger version.
Chris
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6 comments
stacato says:
February 17, 2009 at 12:33 am (UTC 1 )
that is pretty bad ass art. mad props!
tranquil says:
February 18, 2009 at 2:27 am (UTC 1 )
hahaha, that looks awesome & funny.
I liked your previous workshop so I’m looking forward to this one.
Chris says:
February 18, 2009 at 9:47 pm (UTC 1 )
Thx stacato!
… and great to know you like my workshops tranquil
Best,
Chris
Rafael says:
February 19, 2009 at 6:14 am (UTC 1 )
Waaaaait a minute — that’s no rabbit, it’s a man in a rabbit suit!
Can’t you see, people? Chris is trying to put one over on us!
Or maybe… maybe the rabbit is so bad ass that he’s wearing a human face as a mask!
*shiver*
*twitch*
Manuel says:
February 20, 2009 at 10:06 pm (UTC 1 )
Actually … this appears to be a rabbit that has eaten so many men it has grown human arms.
Look … it’s last prey is still going down … or is it going back up?? Actually, I don’t wanna know … same difference I guess:
*shiver*
*twitch*
stacato says:
February 24, 2009 at 10:00 pm (UTC 1 )
wearing a rabbit mask just reminded me of the movie “Donnie Darko”.
*shiver*
*twitch*
(who ate the cookies from the cookie jar?!)