I recently finished reading the book Masters of Doom by American author David Kushner for the second time. It tells the whole story of id software, from the first meeting of Romero and Carmack to their break up and beyond, and how they ultimately created a gaming empire and transformed pop culture. I had a good laugh with this very entertaining and informative book and I am sure it will give you some very nostalgic feelings now and then if you grew up with video games like we did.
The information contained in the book is based on a lot of computer magazine and press releases research and over a hundred interviews which Kushner conducted over the period of about six years!
I would recommend this book to anyone who is interested in one, some, or all of the following:
id-software,their games (especially doom), Arcades, retro-games, Apple II and DOS programming, pizza and diet coke, coding ’till 6 a.m. and of course general nerd stuff.
Popularity: 4% [?]

4 comments
Chris says:
February 18, 2009 at 9:52 pm (UTC 1 )
I can’t wait to read it!
Best,
Chris
André says:
February 19, 2009 at 11:47 am (UTC 1 )
Definitley a good read and strongly recommended for everybody who wants to learn a bit about real crunch time
Ole says:
February 19, 2009 at 8:27 pm (UTC 1 )
Alright, i will put it on my wish list or with the words of a nerd: ACK !
Manuel says:
February 20, 2009 at 10:13 pm (UTC 1 )
What’s that crunch-time thing anyway? I have worked for about a hand full of different companies as game programmer. Each of which claimed they don’t do crunch times when they hired me.
So, I guess I cannot possibly know what it is: Another reason to read that book.