
Today’s blog post is a little bit off topic.
It is game related but not directly connected to anything we are developing here at Rough Sea Games.
I just finished writing an art workshop for the German Game Developer magazine Making Games. You should know that I write these workshops in my spare time, and they are a good opportunity to keep my hand in for styles of game-related art I don’t currently do on a daily basis. This workshop starts a new art ‘Making Of’ series in the magazine, which will show how to create low-poly 3D game characters. In Part One you will see the making of the 2D character design which a later 3D model will be based on.
By clicking the image to the right you can see a bigger version.
Chris
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