Hardcore Games are a Niche

Posted in Game Design, Industry on February 23rd, 2009 by Rafael
No Gravatar

Using a vocabulary of only 25 words, I have written a simple random generator that generates disturbingly plausible computer game names. Here are some samples:

  • Eternal Shadow
  • Shattered Empires
  • Star Masters
  • Blood Knight
  • Silent Commander
  • World of Eternal Blood
  • Hero of the Shattered Throne
  • Silent Worlds
  • Knights of Legend
  • Blood Empire
  • Star Wars
  • Dawn Commanders
  • Time Ninja
  • Lost Swords
  • Stellar Throne
  • Heroes of Legend
  • Forgotten Realm
  • Time of the Unknown Master
  • Legend of Legendary Legends

Except for the last one¹, these could easily be real titles — and not of embarrassing B-list products, either. What does this tell game developers? It tells us that game settings choose to live in a ghetto. It tells us that what we consider mainstream is  a sideline in other media. It reminds us that the “niche market” isn’t casual gamers, but ourselves.

Or maybe I’m reading too much into this and really just wanted an excuse to write that name generator.

Anyone up for a game of Time Ninja?

¹ Actually, since there is a real game called “Divine Divinity”, “Legend of Legendary Legends” should get greenlighted no problem.

Popularity: 8% [?]

  • Share/Bookmark
Tags: , , , ,