Greg Costikyan is an idealistic game designer and critic who has been trying¹ to foster innovation in computer games since 2000. Back in 1994 he wrote a famous² game design theory essay: I Have …
Tag Archive: rant
Design of the times [Die unerträgliche Leichtigkeit des Designs]
It’s always impressive, right after E3, to consider all the games that I could (or will) buy this year. The graphics and environment get more and more realistic, the heroes cooler and cooler. So shouldn’t that indescribable excitement — the release day fever, the “just can’t wait” trembling — have …
